"I demand satisfaction!" I slam my hands on the table and turn furiously towards a sailor. "You, madam, sipped my pint while my head was turned and backwashed!" So begins another round of I Demand Satisfaction!. Within minutes, the blame has been deflected onto a bandito, a cockney urchin, a banker, then a pirate. The offence has grown to someone spitting in my pint, then slapping my mother, calling her a “bawdy tart,” kicking my cat, and breaking my model trains by using them as rollerskates. The bandito is wearing a bowler and a fez stacked atop their sombrero. It’s a fairly typical round.
I created I Demand Satisfaction! at a game jam in February 2012, playtested with the London Indies in pubs, then ran it during two Hide&Seek events that summer at Royal Festival Hall in London’s Southbank Centre.